

It drove me nuts in bioshock, Gears 1 and 2, and UT3.it has good shadowing and lighting 'effects' at times.but they are completely inaccurate, and have absolute no ground in the 'lights' you see in the environment.stand in front a flood light and killzone 2, and the shadow, effects on your gun, etc. Light sourcing has always been UE3's biggest weakness.as it hides its lack of a true dynamic light system with overly amped bloom and more recently, occlusion.if you compare its lighting to something like crysis or killzone 2.its blatantly obvious.but otherwise, some of the details go unnoticed. In motion though its hard to tell either apart.if you would watch videos of the two games in motion.you probably couldn't tell which was which without a description.Įither way though.the UE3'ness of the game is kind of bothering me.the lighting is so off at times it drives me nuts.at the start of the demo, kill all the bad dudes.then go stand in the cells with the bright flood light shining in.and watch how it has zero effect on the character model, and that the shadowing is blatantly wrong.the shadow actually points towards the light.I understand this is simply a quibble.not every game can be killzone 2 and have absolutely perfect and accurate lighting across the board.but after you notice the tech in some games, it makes it hard to 'go back' thats all. The timeline order is origins, asylum, city, knight. The order of development is Arkham asylum, Arkham city, Arkham origins, Arkham Knight. Most 360 games use 2x msaa because of that EDRAM.and the PS3 uses quincux, a cpu based AA procedure.for similar results.but the two do produce a very different 'feel' to screen shots. Arkham origins then asylum then city then knight theres also the black gate game but that doesnt matter. Experience two of the most critically acclaimed titles of the last generation - Batman: Arkham Asylum and Batman: Arkham City, with fully remastered and updated visuals.


^^did you read the article earlier today on that?.both the 360 and PS3 gpu are capable of 4x msaa, but the overhead on either system is far too high. Batman: Arkham Collection brings you the definitive versions of Rocksteady's Arkham Trilogy games, including all post-launch content, in one complete collection.
